About Aztec 360 Virtual Tours

Excellence is our M.O.

panorama of the bridge in Grasmere, Lake District

Our Skills and experience

Virtual Reality Images (VRs)

We first discovered VR's back in the late 90's where the only decent option you really had was creating them through Apple's "Quicktime Virtual Reality Authoring Studio". It was impressive for it's day but without the use of a panoramic tripod head it was inaccurate.

With the development of panotools and the associative hardware and software over the last few years, our skills have been honed to a fine art.

HDR Photography

There is nothing quite like producing 16bit images with high dynamic range. Ordinary digital photography simply pales against it. Our preference for this type of photography is apparent within our portfolio. Whilst many other photographers will avoid taking shots with moving subjects using HDR photography we will often have a go, mostly with very successful results. There are techniques we have developed to get around the issue of ghosting and other aberrations that traditionally you will see with an HDR image that contains moving subjects. We take our time and do it right

VRs with web design to W3C web standards

Our skills in photography are something we are very proud of. But photography is not the only art we are skilled in. We also have an obsession for good web standards based design. Developing to the set standards is optional on the web but it's not optional within our organisation. Developing for just one browser is something we would never do no matter how popular that browser is. It's bad practice to do so and would result in web sites that don't last. So if a design can work beautifully in a standards based web browser then it will be great in all future standards compliant browsers.

We are skilled in the following web technologies:

  • HTML and XHTML
  • Cascading style sheets
  • PHP Scripting
  • JavaScript
 
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So what is an HDR?

High Dynamic Range blending or HDR is the method of taking a number of shots of the same image at different exposures and blending the areas that contain detail from each exposure to get a single shot that contains far more detail than a single exposure can achieve.

What we are going for is something that looks closer to what the human eye can see rather than the usual bleached out highlights and detail-less shadows of a normal exposure.